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Viewing 19 - 27 out of 998 Blogs.

Link begins his adventure with three heart containers and will find eight more from the various dungeons. However, basic math indicates that one can complete the adventure with a mere 11 Heart Containers. To find the rest, you'll have to find the many Heart Pieces deviously hidden around the land. And unlike previous Zelda games, it takes five heart pieces to form a heart container, which means there's 45 of these babies to collect. Arbiter’s Grounds - Clawshot over the sand in the northwest corner of the temple’s main room to find a Heart Piece.
- After obtaining the spinner, use it on the track in the northwest corner of the basement floor to reach a piece of heart inside a chest.
Bridge of Eldin - Use your Clawshot to reach a ledge north of the Bridge of Eldin. Enter the cavern to the southeast. Work your way through the cave to the third iron boot section to find the chest.
- If you haven’t done so already, restore the Eldin Bridge by finding the broken portion on the southeast corner of Gerudo desert. Once that’s taken care of, move one of the statues from the north end of the bridge to the south end. Lead it to a slot on the East and use it to jump across the gap to the ladder. At the top is a heart piece.
Castle Town - There’s a man inside Castle Town near the east entrance begging for donations. If you contribute 1,000 rupees to his fund, you’ll be awarded with a heart piece.
City in the Sky - Shortly after the room where the large plant was, work your way to the second floor and follow the path until you reach a thin concrete wall. Climb along it to cross the gap and find a chest containing a heart piece.
- In the third floor of the eastern part of the temple, make your way to the southern balcony by latching from plant to plant to reach a heart piece.
Death Mountain - Meet with the Goron on Death Mountain trail between Kakariko Village and the area with all of the Gorons. He’ll give you a boost to the upper ledge. From there, head north, and then east to find a cave containing the piece of heart.
Faron Woods
- Traverse through the murky swamp by waving your lantern and ignite the two torches inside the northeastern cave (where you obtained the North Woods gate key).
Fishing Hole - From the canoe, throw the fishing line towards the heart piece sitting atop the large rock jutting out of the water.
Forest Temple - In the room with the two man-eating flowers, grab the spider-bomb and chuck it down the gap to destroy the flower. Drop down and walk through the revealed doorway to open the chest containing a heart piece.
- This heart piece is located in the water filled room across the bridge with creatures hiding underneath floor tiles. Use the boomerang to blow out the four torches on the far end of the room to lower the platforms revealing a chest containing the prize.
Gerudo Desert - Destroy the roasting boar in the northeast part of camp to reveal a heart piece.
Goron Mines - After speaking with the first elder, there’s a long ceiling walking section. Use the Iron Boots to walk to the northwest corner of the room to find a chest contain a heart piece.
- In the room with a pair of turrets and a drawbridge, climb up the T-shaped section of wall using the boots and walk to the right to reach a chest containing a Heart Piece.
Hidden Village - Head back to the Hidden Village and speak with the Cucco by the Howling Stone outside the western building’s window. She’ll challenge you to find twenty cats from around town. They’ll hide in the alleys, on top of boxes, and throughout both floors. Once all twenty are found, return to the cucco for a heart piece.
Hyrule Field - Faron Province -Use the Gale Boomerang to obtain the heart piece in the tree branches south of the bridge.
- Eldin Province – A heart piece waits atop a rocky pillar on the east side of Kakariko Gorge. Use the Gale Boomerang to rescue it.
- Eldin Province – Destroy the boulder north of Kakariko Village on the west side and follow the trail south to another destroyable rock. Use a bomb arrow and climb the vine to reach the heart piece.
- Eldin Province - There’s a spinner track to the east of the bridge on the northern wall of Eldin Province. When at the track’s end, dig into a cavern and take down the enemies within to make a heart piece appear.
- Kakariko Gorge - Travel to the southwest area of Kakariko Gorge and grapple onto the middle of the rock formation. Then latch onto the cliff below and then to the vines to obtain the Heart Piece.
- Lanayru Province - Take the northern path located north of Hyrule castle to find a boulder blocking the path. Destroy it and use the Ball and Chain to clear the ice out of the way and find the heart piece.
Kakariko Village - After beating the Goron Mines, use the Goron near the bomb shop to launch to the top of the store. Continue up the mountain and use the next Goron to reach the upper floor of the nearby building. Climb the ladder and speak with the child to accept her request on demonstrating the use of the bow. Shoot the targets straight ahead and on top of the eastern building to trigger a challenge from the children. The children will then dare you to hit the distant pole to the female child's left. Just place the cursor over the pole and let the arrow fly to obtain a Heart Piece (Tip for Wii version: turn the pointer off and use the control stick for more accurate aiming).
- There’s a large rock you can destroy with bombs near the southeast entrance of the village. Proceed up the revealed path and jump into the pool of water below with your iron boots equipped to open the chest at the bottom containing a heart piece.
- Use a bomb-arrow to destroy the boulders on a cliff above the rock you destroyed for the previous heart to make another heart piece appear. Use the boomerang to snatch it.
- Speak with the elder outside Malo’s Shop after contributing 1,000 rupees at for bridge reconstruction for a challenge. Just make your way around the enemies and pour the water onto the Goron.
Lake Hylia - Clawshot onto the vines in the rear of Lanayru’s spring and ignites the two torches in the south part of the room to make a chest containing a heart piece appears.
- Destroy the boulder south of the Howling Stone and work your way through the dark cavern. Ignite the two torches at the end for – you guessed it – a heart piece.
- Speak with the annoying bird, Plumm, on the west side of the lake to engage in a minigame. Score 10,000pts to earn a piece of heart (to trick is to aim for combos by collecting subsequent fruits of the same type).
- Use Fyer’s Cannon to reach the Falbi’s Flight-by-Fowl challenge. Now grab a cucco and float over to the multi-tiered island dead-ahead and land on the small rotating platform at the top. The chest here contains 100 rupees. Now carefully drop to the tiny platform below to find a piece of heart. Tip: Hold the Z-button as you float for a better camera angle while throttling the control stick forward and back to align yourself with the platform, and let go of the Cucco once you see your shadow near the chest.
Lakebed Temple - Clawshot onto the chandelier in the main room to find a chest containing a heart piece.
- With the water flowing westward, go through the first floor’s western room to trigger the switch across the bridge. Then Clawshot to the wall for the heart piece.
Lanayru Province - There’s a path on the eastern side of Lanayru Provence that’s blocked on either side by boulders. Destroy them, and then use the spinner to follow the rail to the heart piece.
Lantern Cavern 1 - Destroy the boulder to the southwest of Kakariko Gorge’s bridge to enter a cavern. Ignite the two northwest torches for a Heat Piece.
Ordon Village - After beating the Goron Mines, return to Link’s employer, Fado, and heard the twenty goats to get another heart piece.
Ordon Woods - Destroy the large rock north of Coro’s house and proceed to the statue. Move the statue into the nearby slot with the Dominion Rod and then use Midna, while in Wolf form, to jump atop it and find the heart piece.
Palace of Twilight - With the Light Sword in hand, proceed to the southeast room of the eastern part of the temple and use it to dispel the fog along the east wall, then Clawshot to a chest containing the heart piece.
- In the western part of the temple and use the light sword to fight through the fog and make your way to a platform in the southwest corner. It will drop you to a chest on the west side.
Sacred Grove - From the Temple of Time, head back to the large circular arena where the Skull Kid was and destroy the large boulder with a bomb. Dig where the rock was to find a hidden cave. Destroy all the enemies inside to reveal a chest containing a heart piece.
Snowpeak - After finishing the Snowpeak temple, return to where you first met the Yeti and accept his snowboarding challenge. After you beat him, you’ll have to take on his wife, Yeta. Once both are defeated, you’ll gain a piece of heart. Tip: You’ll have to use the shortcut in order to beat Yeta. Read the recreation section for more information.
Snowpeak Ruins - When you reach the second floor of the main room, use the Clawshot to get the chandler ahead swinging and jump aboard. Then turn and cross over the next two to reach a chest on the far end of the room containing a heart piece. Now Clawshot your way back to the upper floor.
- There are some cracks in the floor in the second floor’s northeast corner. Using a bomb or the Ball and Chain will destroy the remains and reveal a hole you can drop to with a heart piece.
Temple of Time - Use the Dominion Rod to move the statue in the southwest corner of the main room to access a heart piece.
- While on the fifth floor in the room with the sliding walls, move a statue (with the Dominion Rod) onto a floor switch to make a chest accessible that contains another heart piece.
- In the south room of the fifth floor, relocate two of the statutes onto floor switches in the south end of the room to make a chest appear.

Tags: The Legend Of Zelda Twilight Walkthrough Heart Piece Locations Guide Ninten
Grand Theft Auto 4 Walkthrough The It's a Call
After the cutscene ensues, you'll find yourself in the taxi place's garage. Get into Roman's taxi as directed, and take him to the hardware store as the game tells you to do. He's not going there to buy building supplies, however. There's a backdoor card game going on there, and even though he owes extensive amounts of money to Albanian loan sharks, he thinks he's got a good chance to win. The GPS will direct you eastward through the borough after heading north along Mohawk Avenue, bringing you through all sorts of locales, including East Hook, Rotterdam Hill, Downtown, and to Schottler.
 
When you reach Schottler, you're close. Park in front of the building the GPS brings you to and listen closely to what Roman tells you. The Albanian loan sharks might show up during the card game, so you need to look out for them. Using his old phone, you should call him during the game if they show up. Not surprisingly, they will show up. But first, Roman will give you a call, so be sure to answer it!
 
When the beige car Roman describes to you pulls up on the other side of the street, and two angry-looking men walk out of it, you know these are the guys Roman was describing. Quickly follow the on-screen prompts to bring up your phone, and select Roman from your phonebook. Call him and let him know they're coming, and he'll run back out to the car. The Albanian loan sharks will follow suit, and before you know it, you'll find yourself in a car chase. Keep in mind that you will fail this mission if you don't alert Roman of the loan sharks' arrival in time.
 
Even though you'll find yourself under gunfire as soon as the chase begins, the Albanians simply won't be able to keep up with you if you even have a remote understanding of how to drive your getaway car. The GPS will give you a succinct route that will bring you back to the safety of the taxi office, but remember you can take a shortcut of your choice if you're comfortable with doing so. Either way, getting away from them isn't difficult at all. Trust us -- much, much harder chases await you later in the game.
 

Tags: Grand Theft Auto 4 Walkthrough PC Xbox 360 Playstation 3 Guide Cheats Tip T
Grand Theft Auto 4 Walkthrough The Cousins Bellic Part 2
When you gain control, save your game and explore the tiny apartment. You could get sucked in by the television in Roman's living room, so feel free to flick it on if you want some laughs. Otherwise, head out into the hallway and run down onto the street, all the while paying attention to the on-screen prompts that will let you know how to do various things. This is a Grand Theft Auto game, however, so now it's time to steal your first car!
 
It's doubtful, but if you're somehow new to the Grand Theft Auto series, jacking a car is as simple as walking up to the driver's side or passenger's door of any given car (not a cop car, unless you have a death wish) and pressing the corresponding button on your control scheme to get in. Remember -- the citizenry of Liberty City is crazy, and many of them will fight back (just take a look at the pictures below of the cab we stole. The cabbie hung on to the car for dear life!)
 
Once you've secured a ride, getting to the "R" on your HUD (representing Roman) is as simple as heading north up Mohawk Avenue for several blocks. Once you do, you'll want to swing left on Cisco Street. The taxi office will be on your left before the street ends. Park in front of it where the arrows direct you and you'll witness another cutscene. This time, you'll meet Mallorie, Roman's "something", and his hardass boss, Vlad. You'll also get your second mission.
 

Tags: Grand Theft Auto 4 Walkthrough The Cousins Bellic PC Xbox 360 Playstation 3
Grand Theft Auto 4 Walkthrough The Cousins Bellic
After the introductory cutscene in which you are introduced to both the character you'll be playing as (Niko Bellic) and Niko's cousin (Roman Bellic), the first mission will ensue. Entitled The Cousins Bellic, you're given a pretty easy job right off the boat -- bring Roman back to his pad. But before you do that, be sure to adjust to GTAIV. This isn't GTA3, Vice City, or San Andreas. The control scheme is different. If you want to change it, press Start and go to Controls, where you can go to Classic Mode if you'd like. Also, adjust the brightness and contrast if you so desire (Liberty City nights are dark, after all!)
 
Roman lives in what he calls a "mansion" in Hove Beach, which isn't far from your starting location. Be sure to follow the yellow route on your HUD, which is the game's ultra-useful GPS feature. You can turn it off, but we suggest you don't. It will help navigating the ridiculously-large Liberty City just a little bit easier. Follow the brief route it lays out before you (you'll pass the taxi building where Roman works, which is an important place in the game, so remember its location), and before you know it, you'll arrive at your destination on Mohawk Avenue. Drive into the arrows in front of your destination as shown on the HUD, and a cutscene will take place.
 
Roman and Niko will get out of the car and head on in to Roman's roach-infested dive apartment. It appears that all of his letters back home to Niko were full of lies and exaggerations, but Roman seems genuinely happy that Niko has arrived in America so that they can both chase after their dreams. After an extended period of time in which the two cousins discuss several perverse and unmentionable topics, Roman will head back to work, leaving Niko on his own.
 

Tags: Grand Theft Auto 4 Walkthrough The Cousins Bellic PC Xbox 360 Playstation 3
Tom Clancy's EndWar Campaign Walkthrough MISSION 3
Gas Pains: Battle of Rozenberg
Mission Specifics SCENARIO Unidentified terrorists are attacking a refinery in the Netherlands, and you must reclaim it before it's irreparably damaged. TYPE Assault OBJECTIVE liminate all Hostile Forces Once you've gained control, start moving both units toward Alpha. Your primary foes here will be tanks, and by now you've likely learned that gunships are their worst enemies. Despite that, the terrorists' tanks pack a fearsome punch—there's a fair chance they'll heavily damage your units. Should they pound your units' life meters into the orange or red, immediately order their retreat. Fighting to the death won't do you any good, and will result in less CR earned. That currency comes in handy later, so don't scoff at the chance to rake in more of it now.
 
As soon as you can, deploy another unit of tanks and have them join the fight. Once your men have taken down hostile unit 1, turn one group of tanks' attention toward unit 3, which is a bunch of transports. Your gunships will still be fighting the remaining enemy tanks in the area, and your aggressors will start bringing in more transports. That's what your second group of tanks are for. You can have your gunships assist them in the battle, but remember: pull them out if they're hurting. When the two groups of transports are destroyed, you'll be done. 
Tags: Tom Clancy's EndWar Campaign Walkthrough MISSION 3 Guide Cheats
Tom Clancy's EndWar Campaign Walkthrough MISSION 2
Freedom's Guardian: Battle of JFK Space Center
Mission Specifics SCENARIO Unidentified terrorists are attacking the JFK Space Station, preventing the launch of the last Freedom Star module. TYPE Assault OBJECTIVE Destroy all Hostile Units
When you begin, you'll have your first opportunity to select a unit type whose viewpoint you'll start with. Shortly after your mission begins, you'll be notified of the Deploy command. With this, you'll be able to send out whatever types of forces you have a free Deployment Card for. Most likely, you'll remember these from the first mission—they're displayed in the lower-left corner at all times. To navigate through them, press left or right on the Directional Pad. Once you've highlighted an empty one, press up to display the available unit types. After you've selected one, you'll hit the Confirm button to acknowledge your decision, and they'll be deployed. For this mission, you'll want some gunships.
 
Send your transports toward Foxtrot first. They're a gunship's worst enemy, and coincidentally, that's just the type of hostile you'll be facing. Your tanks are weak to their kind, so give your transports a bit of a head start before sending them along. When you've closed in on them, a second hostile unit will become visible (on the right side of Foxtrot), and they'll consist of transport units. Sic your tanks on them. At this point, start moving your gunships toward Sierra. Once hostile unit 1 is done for, have your transports join your tanks in dispatching unit 2. A new series of foes will appear on-screen, and they're tanks, which a gunship works best against—yours should be closing in on them by this time. Have them engage, and brace yourself: another set of enemy helicopters are about to show up near Foxtrot. You'll want your transports to fight with them, and you can use your tanks too, even though the latter is vulnerable to them. If your foes eat through your tanks' shields and their life meter turns orange, order them to retreat. When those units fall, you'll have dealt with the last of the hostiles. 
Tags: Tom Clancy's EndWar Campaign Walkthrough MISSION 2 Guide Cheats
Street Fighter 4 Collectors Edition Capcom artwork 
Capcom has revealed the Street Fighter IV Collector's Edition for both the Xbox 360 and Playstation 3 in North America. They also came to their senses and updated the game's box art! After months of listening to Street Fighter fans everywhere, Capcom decided to drop the horrible box art shown earlier this fall for a much better one. You agree, yes? We knew of the CE a week ago, but now we have pictures! You can see the new artwork, details, and pricing after the jump!
 For $79.99, here's everything you get: 1. The game (duh) 2. A limited-edition (ie., not sold anywhere else) figurine – Ryu in the PS3 box, C. Viper hotness in the 360 flavor. Decisions, decisions... 3. Street Fighter IV: The Ties That Bind: a 65 minute anime movie — created by Studio 4C — that sets up the story of SFIV by explaining events post-SFII. BluRay disc in the PS3 box! The Xbox version is a 360 game disc that outputs the movie at 720P, not a DVD. 4. A mini-strategy guide
5. CD soundtrack. Rock SFIV stage chunez in your car! 6. …Plus some secret additional downloadable content that we’re not quite ready to reveal at this point. Look for more announcements soon!
 

Tags: Street Fighter 4 Collectors Edition Capcom Artwork
 Last night we got our hands on UFC 2009 Undisputed for the first time, and, while the game's still far from complete and its control scheme has yet to be finalized, we can safely say that this game has all the makings of a future champ.
Everything we'd seen of UFC 2009 Undisputed heading into our hands-on session had been impressive – superb fighter renderings, fluid animations and an extremely authentic, true-to-the-broadcast presentation – but, all that would be for naught if the game didn't handle well. So, heading into our first hands-on session with the work-in-progress, our attention was focused purposefully on the title's gameplay.  UFC 2009 Undisputed lets you get out of the gates in a hurry. Still, the first thing that caught our eye was just how incredibly true-to-life the fighters looked and how authentic the game's presentation felt. We played the three biggest fights on the UFC 92: The Ultimate 2008 card, beginning with the main event, Light Heavyweight Champion Forrest Griffin versus Sugar Rashad Evans. It was impossible to ignore that Griffin's character looked and moved just like the real-life champ, right down to the combed-down bangs and tufts of chest hair, and that Evans looked legit, stenciled beard and all.
We also couldn't help but notice the level of detail THQ poured into the Octagon and its surrounding areas. Every element was a nearly perfect match to a live UFC event, including advertisements for the company's real-life business partners, cameramen stationed exactly where they would be during a live event meticulously following the action as the fighters move around the Octagon, as well as commentators Joe Rogan and Mike Goldberg seated at their Octagon-side broadcast location.
However, it wasn't until the opening bell sounded and Griffin and Evans charged out of the gates that our biggest questions began to be addressed.  Score a flash knockout with one well placed kick to the head. The game's controls are still a work in progress, but the control scheme we played with was fairly intuitive and easy to use. The controller's main face buttons controlled right and left punches and right and left kicks, while the right shoulder buttons controlled blocking and the left shoulder buttons controlled attack elevation (L1 for high and special attacks, L2 for low strikes and takedowns). Grappling was handled entirely by using the right stick, and the grappling system itself was both complex enough to add an exciting strategy element to the game and simple enough that you won't feel overwhelmed or frustrated.
Each fighter is assigned a striking style and a grappling style that dictates his moves in the Octagon, and each style is packed with a very nice amount of variety. However, gamers won't have to worry much about which type of punch or kick to throw at which range, as the game's AI automatically gauges the situation and triggers the appropriate strike animation. So, a simple left punch from the outside will automatically produce a jab, while the same punch button, pressed while in close proximity to your opponent, will produce a hook. Similarly, a punching special attack from farther away would trigger a spinning back fist, while the same command will trigger a spinning back elbow at close range.  Each of Rampage Jackson's big punches has the potential to end a fight. The power behind each strike is also handled "under the hood", as the game's physics engine calculates a wide range of factors in determining the effects of each strike. So, there's no need for gamers to worry about throwing power punches versus jabs and the like – the game will automatically throw the appropriate punch based on your fighter's current stamina, his range to his opponent, and that opponent's stamina and movement, and the results will vary accordingly. Land a kick flush to the chin of an onrushing opponent and he'll likely be left flat on his back counting the lights.
We were also extremely impressed by the pace of the action. UFC 2009 Undisputed doesn't play like most other fighting games where one player is on the offensive at a time and each successful strike prompts a pause that allows the attacker to follow up with another crushing blow. Just like in a real UFC fight, fighters in the videogame continue to throw punches and kicks even as their opponent connects with strikes of his own, and continue to work from their guard while their opponent rains hammer fists down on him.
"We're really big on creating a really dynamic look and feel where guys are blocking, punching, kicking and grappling all at the same time," explained Nevin Dravinski, the game's product manager.  Ground and pound... The game's grappling system was a main emphasis of our first fight, as Griffin ended the fight with a beautifully executed kimura arm lock. Once a fighter has initiated a takedown (using the L2 button and pressing the right stick towards his opponent) he's got a wide variety of maneuvers at his disposal. Not only can he initiate a submission hold (performed by clicking on the right stick) and pound on his opponent with punches (and knees if he's in an appropriate position), he can also work to transition to a more advantageous grappling position, just like your favorite UFC fighters do live.
Two different transition types are available once you've gone to the ground, minor transitions, which take your fighter to the next most advantageous position from where he's currently situated (like passing from half guard into side control), and major transitions, which basically skip one step and transition your fighter to an even more advantageous position (like moving from side control to a full mount). Of course, just like in a real UFC contest, just because a fighter's on his back doesn't mean he's helpless. Fighters who find themselves on their back also have the ability to throw punches and work for transitions and submissions of their own, allowing gamers to pull rubber guard on their opponent or time their opponent's punches, click in the right stick and initiate an armbar while under attack.  ... Or tactically work your way out of the clinch. Our second fight, Wanderlei Silva versus Rampage Jackson, showed us another very cool aspect of the game. Just like a real UFC fight, if your fighter isn't working to defend himself from strikes the referee will jump in and stop the fight. So, when Silva rocked Jackson with a stiff kick to the skull, putting him on the mat reeling, and Jackson didn't quickly respond by blocking or scrambling to his feet as Silva stalked him and launched into another attack, referee Mario Yamasaki quickly jumped between the two fighters and called an end to the action.
In our final fight of the day, we played out the Frank Mir-Antonio Nogueira heavyweight fight and let the two big boys beat on each other for a while to get a feel for the way the game handled the damage competitors sustain during a typical UFC bout, and the results were impressive.
As the fight wore on you could see, and almost tangibly feel, each fighter's increasing fatigue. They began sweating more profusely, their movements became labored, and welts, bruises and cuts began to show up as a result of the punches and kicks that they'd absorbed over the rounds. One really cool touch that's been included in this game is that the gore is authentic to a real UFC experience, so when one fighter opens up a cut on another, he'll end up with his opponent's blood on his body. And, while each corner's cut man is able to do some significant work between rounds, you'll definitely see the cumulative effects of the beatings each fighter takes over the course of the fight, even during the announcement of the official decision.  Time an incoming punch properly and initiate a fight-ending armbar. Another thing that really stood out during our hands-on session was the fantastic commentary provided by Joe Rogan and Mike Goldberg. Although the commentary has yet to be finalized, what we heard in this version of the game was absolutely outstanding. It sounded exactly like a live UFC broadcast, and with good reason. The game's production team not only had the pair in studio to record more than 30 hours of voice overs, they also took audio directly from live UFC broadcasts and inserted it into the game, melding the two seamlessly to create a wholly authentic feel.
So far, THQ and the UFC have only confirmed a small portion of the game's roster. Those that have already been confirmed are: Forrest Griffin, Rampage Jackson, Chuck Liddell, Anderson Silva, Brock Lesnar, B.J. Penn, Wanderlei Silva, Rashad Evans, Kenny Florian, Roger Huerta, Michael Bisping, Matt Hughes and Joe Stevenson.
The completed game, which is scheduled to be released in spring of 2009, will feature a roster of 80 fighters, with each of the UFC's five weight classes containing 16 fighters. Make sure to check back in to IGN regularly for all the latest roster announcements, screen shots and videos from the upcoming game, as well as UFC fight coverage.

Tags: UFC 2009 Undisputed Walkthrough Gudie Cheats
She's not a porn star and she has no interest in being one. She will be, however, February's Penthouse Pet of the Month in 2009. Her name is Lexi Blade, and no, she isn't a superhero vixen. Although if she were, we would not complain.
Lexi took advantage of the opportunity to express her sexuality and encourages all women to do the same because, like any self-respecting Babe enthusiast, she believes nudity is beautiful.
She's from Napa Valley, California but is currently steaming up the Big Apple, New York City. She loves playing with her Wii, though her friends prefer her Xbox 360. This one-time Halo party organizer now enjoys the real life action of the UFC.  Excuse me, it looks like you missed a button. Oh wait, nevermind.
The twenty year old James Bond fan is looking forward to developing her own lingerie line for next year. Lexi says, "I believe that there is a lack of good American based women's lingerie that expresses the unique sensuality of American Women." Oddly, her thesis mirrors our own.  This picture was taken in the future, or Canada.
 So that's what they mean by Stairway to Heaven. 
Tags: Lexi Blade Girl Gamer December 20 2008
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